Game-Rave Fanzine 1997 to 2000 Full Set
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- Publication date
- 1997-07-01
- Topics
- Game-Rave.com, Fanzine, video games
- Collection
- magazine_packs; magazine_rack
- Language
- English
- Item Size
- 6.9G
Origins:
In 1997, Jason Dvorak joined the fanzine/magazine U-Plug-In and then watched it disappear without a trace. Feeling bad for their customer base now left without a product they paid for, he decided to create his fanzine in its place.
The first 3 issues were originally about 12 pages or more and distributed for free at EB Games, Babbage's, and Microplay/High Score in Oak Lawn, IL circa 1997. After a one-month break and staff expansion, the fanzine was given one last free issue in November 1997 and the brand new Issue #1 launched in December 1997. The magazine was now a paid publication at $1.50 an issue and sold exclusively through Microplay/High Score.
As the fanzine grew, collaborations with multiple programmer cheat and GameShark code websites allowed the book to expand two-fold.
It went for a full two years through 1998 and 1999, with a special 2-in-1 issue during August 1999. Game-Rave was able to secure partnerships with Konami and Namco, earning review copies of Treasures of the Deep, Soul Calibur, and NBA: In The Zone 98 on N64. In mid-2000, the fanzine grabbed the attention of GameShark.com, becoming a content partner for Interact’s ill-fated Sharkwire 64 internet peripheral. In early 2000 they would be the host and curators of the Japanese animation convention Anime Central’s video game room.
That same month Interact Accessories called, and Jason would take his dream job. The fanzine was closed after a successful 4-year wild ride so he could work as an Associate Editor at GameShark.com in Maryland.
What's Included:
This archive is the complete run of the fanzine, including all the one-offs given away at various conventions - Arisia and Anime Central. It also includes a hilarious one-off they may or may not have sent to Bernie Stolar, the then-president of Sega. It was a full-color ‘open letter’ using content from the April 1999 issue.
The only edits made to the collection are:
All personal mailing addresses and emails have been removed or blurred out for obvious reasons. Plus they’re 25 years out of date as of this uploading date.
One page had to be rebuilt due to a screw-up in the original print process.
Otherwise, all the hand-written notes, typos (my god…the typos), regretfully poor-quality ink-jet lines, and a group of 20-something nerds’ snark and cringe are 100% intact.
Game-Rave lives on as a PlayStation collectors’ website at game-rave.com
- Addeddate
- 2023-09-10 04:41:21
- Identifier
- game-rave-fanzine-full-set-1997-2000
- Identifier-ark
- ark:/13960/s2ngwg6k410
- Ocr
- tesseract 5.3.0-3-g9920
- Ocr_detected_lang
- en
- Ocr_detected_lang_conf
- 1.0000
- Ocr_detected_script
- Latin
- Ocr_detected_script_conf
- 0.8263
- Ocr_module_version
- 0.0.21
- Ocr_parameters
- -l eng
- Page_number_confidence
- 63
- Page_number_module_version
- 1.0.3
- Pdf_module_version
- 0.0.23
- Ppi
- 600
- Scanner
- Internet Archive HTML5 Uploader 1.7.0
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